Meta's Andromeda requires more than the same old UGC and statics. We create high-quality, diverse creative across every format, helping brands test faster, lower CAC, and scale with confidence.
At that level, new creative can be tested and read for signal fast, and our retainer becomes fairly easy to justify. Below that threshold, our fee becomes a larger percentage of your marketing budget and more difficult to make the math, well, math.
Another thing we look for is a good natured team, selling a quality product. This is a good business when you're working with people you like and promoting a product you believe in. That doesn't mean you need to baby us, but if your product is of dubious quality and your last few agenices would say working for you was a nightmare, maybe close this page now.
Every cycle starts with your data. We look inside the account and see what's fatigued, what's still working, and where the gaps are. We reference that against patterns we're seeing across 100+ other active ad accounts to bring in any outside relevant ideas.
From there, we brief out specific concepts, run those by you and then go into production. That means copywriting, scripting, casting and briefing UGC creators, filming or sourcing footage, editing, and motion graphics or animation, depending on the format.
Finished files land on a fixed cadence, usually every two to four weeks depending on your plan.
They operate under the assumption that 200 mediocre ads will outperform 20 great ads. In the age of Andromeda, this “spray and pray” approach is dead.
By focusing on the impression we make, rather than just raw output, we ensure that the select few ads that Andromeda eventually selects for scaling are solid enough to rip for a longer duration, extending your ad fatigue cycles.
With varying visuals and messaging, we find larger audience pockets and avoid the "dry well" effect, where an advertiser repeatedly drills into the same small audience pocket until it runs dry. Which is typically why you’ll experience ad fatigue. We are very much a creative agency built for the Andromeda age.
Think about what you’re actually asking someone to do. A stranger sees your ad, clicks to a website they’ve never visited, hands over their credit card to a brand they met sixty seconds ago, and waits for a package to show up. If it’s a consumable, they then put your product into their body, or their kids’ bodies. That is an enormous amount of trust to extend to a company that you may have never heard of before.
Cheap, generic, slop creative widens the trust gap at the exact moment you need to close it. It looks like every scammy ad they’ve already learned to scroll past.
Premium creative does the opposite. It signals, before a single claim is read, that there’s a real company behind the product, one that invested in how it shows up because it stands behind what it sells.
In a feed full of fakes, looking legitimate isn’t optional. It’s the thing that earns the click and the sale.
On paper, it looks like smart cost-cutting. In practice, you’ve just gutted the most important part of your customer acquisition engine.
We do the opposite. Our creative team is US-based, senior-level talent. As a result, we have to charge more because we pay more.
But look at what that extra cost is buying. Creative is the single biggest lever on your ad account. Better creative doesn’t just look better, it potentially lets you scale spend by hundreds of thousands of dollars a month.
Set the two numbers next to each other. On one side, paying a little more per asset. On the other, the difference between an account that scales and one that stalls. When that’s the trade-off, the premium creative agency isn’t expensive. It could be the most profitable decision you’ll make.
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